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I enjoyed the simplicity of this game, and earning back seconds by catching flies was a nice little reward system in conjunction with the actual score going up. I do not feel like this was putting me in the perspective of a frog or any creature besides a person picking at flies. Simply adding a ribbit sound everytime a fly is eaten or a tongue sprite lashing out (even if it is not properly aimed at the fly that has been eaten) would really drive home that this game is about being a frog. 

This was a nice small game! I like that you make the flies so fast, because it really simulates how fast a frog has to be to react to flies around it. I almost felt like I was playing Kovaak's Aim Trainer. Now I'll be an aiming GOD in FPS games. 

I think to sell the frog POV more you could have it so that a tongue shoots out from the bottom of the screen to wherever you click.